Gabriel Knight 1: Sins of the Fathers Gabriel Knight 2: The Beast Within. SWAT 4 SWAT 4: The Stetchkov Syndicate Shivers Shivers 2: Harvest of Souls.
Check List and Puzzle Solutions
I opted to do a check list and puzzle solutions, becausethe game has so many twists and turns, that a step by step walk through
would be near to impossible.
First things first, Everyone should read their manual. Itgives great insight as to how the cursor act, and shortcuts for your keys,
etc. It also gives you a run down of the puzzles to be solve, and the People of Cyclone.
The premise of the game is that you arrive in theGod-Forsaken, hotter than all get out, po-dunk of an Arizona town, in the middle of CanyonCountry. Your mission â should you decide to accept it--hehe that was a joke~!!Anyway, you need to find your friends, that have come to town, as a band, to play musicand help ' Aunt Pearl' with her Cafe. But EVERYONE has disappeared~!! The ideais to find 12 Bahos Sticks, place them in the Altar at the Kiva in Devil's Mouth Canyon,and solve the mystery of the missing people~! To release you friends from the grasp of theSpirit in the Canyon.
Remember throughout the town are Artifacts, and plaquesthat explain part of the mystery you are trying to solve. So click on everything~!! Andread and pay attention to it ALL~!! You will be guided along by the ghost of Norah Whartonand the mystery man in the Kochina Mask called Dark Cloud. I will list the places in thetown and the things you supposed to accomplish in each place, of course, you do not dothese in order as this is not a linear game, you may do some things at a place and thenhave to come back later to finish what you started. You must periodically watch some musicvideos on one of the TV's, these have important clues in them. They also trigger otherevents to happen.
GAS STATION
1.) Look around at Everything. Petrified Indian w/ Plaque.
2.) Notice the table with the drawer in it, this is where your chess pieces that youcollect will go. After a picture appears above the table on the wall. They are at Sheriff's Office on the jail celltable, the Toucan's mouth at Pearl's house on the dresser, the card catalogue at the Library/Museum, and in Motel rm#6 in the dresserdrawer. Once you have your chess pieces, look at them with your eye, they will be marked for placement, refer toOlivia's notebook, that you will obtain from the Warehouse. 3.) Listen and save the phone messages 4.) Look at calendar in bottom desk drawer 5.) Once you have placed the chess pieces, the cabinet will open and there will be a screwdriver inside and a note. 6.) Use the screw driver to unlock the desk drawer and get the gas can that is inside. Usethis on the pump outside to obtain some diesel fuel for the generator at the Mine. 7.) There is an air compressor in the garage part of the station, that will only workafter you have completed other things throughout town. To use the compressor, flip the switch, turn handle sothat air pressure is 230psi and then use other lever across the garage to lift the car. 8.) Retrieve Dave's Notebook from under the car, read it carefully and take the key thatis inside of it. It goes to the donation box at the Church. You must have seen the video(Know Your Enemy) forany of this to work.
MOTEL LOBBY
1.) The first sequence of the game is here, and is almostautomatic, except you must read the note on the counter from Dark
Cloud, and pay for your Motel Room with $40 and pick up your $2.50 inchange. Then you are off to your room for a nap and dream. Pay attention, to all these auto sequences, as they are full ofclues. 2.) Collect some chewing gum from the ashtray on the counter. 3.) Go behind the desk and read the letter in box #6. 4.) Take note of the phone number in this note. And Call it. 555-6321, its the Cafe. 5.) Read the letter on the counter. 6.) Look in the drawers, under this letter, and read the Bible and note inside the Bible,take the pottery piece and note the straight-edge, even though you can't pick it up. 7.) Now go to the TV in the corner, TV's in this town have a way of transporting you, souse your gum to cover the red light on the upper left corner, and then watch some videos. Watch until you getDark Cloud's message. 8.) Note the vending machine, you will need to return here and pay $2.75 ( your $2.50 plusa quarter from Phil's Market) for batteries to use in a cassette player. 9.) Note the Missing Person Poster on the wall, and the pottery, and the plaque. 10.) The first Bahos Stick is here, you'll get it by ringing the bell and theJack-In-The-Box pops up with it.
Petrogliph Puzzle for this Bahos --
MOTEL Rm #5
1.) Listen and save all your phone messages. Note the phonenumber and the numbers at the end of message, call the phone
number, 555-6331 its disconnected. 2.) Listen to all the radio stations. 3.) Use your key to open your suitcase, and look at all the contents, and take the videotape to the TV/player and view it. 5.) Notice the Griffin above the dresser, it will be a clue for later. 6.) Later you will need to return here and retrieve a Bahos Stick from the bottom dresserdrawer, but only after you have called Dark Cloud on the phone and he tells you to come get it.
Petrogliph Puzzle for this Bahos--
MOTEL Rm #6
1.) Get the crowbar off the floor.
2.) Look in the trash can at Olivia's Picture. 4.) Later there will appear a chess piece in one of the dresser drawers. To be used at theGAS STATION-see above. 5.) Look through the wallet on the dresser.
Ok, lets go to town~!!!!
BAKERY
Object is to have picture in centermatch the symbols on the corners
1.) Solve the sliding door puzzle to gain access to the Bakery. 2.) Listen and save all phone messages. 3.) Take the music box from the counter by the register. Examine the music box with youEYE. 4.) Solve the donut puzzle in the large oven to get another Bahos Stick. To Activate thepuzzle you must pull down on the red handle and then open the oven door. Then move the donuts like so----- Picture of donuts....
move #4 to #1 move #6 to #9 move #8 to#3 move #2 to #5 move # 10 to # 7
Petrogliph Puzzle for this Bahos----
BARBER SHOP
1.) Click on the spinning Barber Pole, Look at the codedmessage from the base of the pole. The note will be saved for you in
your FLASHBACK. The decryption key for this will be found in Wendy'sNotebook, from Pearls' house. Translated this note reads---LYLES CYMBALS 2.) Solve the sliding door puzzle to gain access to the Barber Shop. 3.) Notice the pictures on the walls, and the TV contract on the counter. Take note of thesilver coin and the button on the floor next to the statue. 4.) Click on the Barber chair to get Dark Clouds Message. 5.) Solve the spider puzzle in the basin. This will allow you to take the Bahos Stick fromthe funny figure in the barber chair. solving the spider puzzle goes like this--- * indicates a switch hasbeen stepped on---- F--R--L--R--F--L--F--R--L * R--R--R--R--L--L--F--R--F--F--R--R--R--L--F--R * L--L--F--F--L--F * F--L--L--L--R--L--F you must get the spider to her egg sack.
Petrogliph Puzzle for this Bahos-
CYCLONE CAFE
1.) Look at the menu on the counter and get your 5.25floppy disk from inside one of them.
2.) Take the flower from the vase on the counter. 3.) Look at the pottery piece and plaque. 4.) One of the pictures on the wall can be turned over to look at Olivia's Drawing frombehind it. 5.) Get the pice of paper from the funnly little thingie on the stove, in the Kitchen. 6.) Get Pearl's house keys, with the Flamingo on them, from the wall beside the door tothe kitchen. 7.) In the office, listen and save all the phone messages. 8.) Read the ledger, the notein the ledger. Look at the photos and the satellite TV contracts in the drawers. 9.) Use a match to light the candle on the table and hold up your piece of paper from thekitchen, it is DarkClouds phone number, call it, he tells you to get the Bahos from under the Griffin (its the one in your Motel Rm dresser drawer)
PEARL'S HOUSE
1.) The door to get in will be locked, so use the Flamingokeys you got from the cafe ( on the left side of the door)
2.) Read Wendy's Notebook, it is in the oven. Note the decoder sketches, these will allowyou to decode the message from the base of the barber pole. 3.) In bedroom, take the chess piece from the Toucan's mouth on the dresser. 4.) Read the letter and look at the photo in the dresser drawer. 5.) Go to Pearl's basement, and look at the photo on the end table. 6.) Take the cassette player from the Blue SuitCase, Use it with the batteries from thevending machine in the Motel Lobby and the cassette tape from the Warehouse. 7.) Play the Bat Puzzle by clicking on the hanging thing, that looks like a big green bat.
Here is the finished route...
Petrogliph Puzzle for this Bahos---
COMMUNITY CHURCH
1.) Look at the locked Donation box, use the key fromDave's Notebook that was under the car to open it, Read the note in
the Donation box, it will be saved in Flashback. 2.) Click on the pulpit to watch a Dark Cloud movie. 3.) Go to the office, notice the shoes. 4.) Listen and save all phone messages. 5.) Look in the desk drawers, at the checkbook,which will be saved in Flashback, the dynamite--and take the pottery piece from another drawer. 6.) Look at the picture on the wall. 7.) Solve the Bingo Ball Puzzle for another Bahos Stick. Object is to get the numbers inorder 1...2....3 etc. Solution: click on the balls likeso-----6---3---8---6---3---7----5---3--- 7---5---3---2---1---4---6---7
Petrogliph Puzzle for this Bahos---
WAREHOUSE
Warehouse door puzzle: you will note that a bar is missingfrom the center of this puzzle. You must find this bar first. Then put
the bar from the CD case in the open slot and use the picture on the paper inside the CDcase to position your sliding diagrams on the bars.
If you forgot what they were, the paper picture from the CDcase is saved in your Flashback. Note that not only can you
position the outer parts of the bars, but the bars can be turned by clicking on them.
In the WAREHOUSE
1.) Approach the band area, there is a cassette tape hiddenin Lyle's Cymbals(clue from Barber Shop)
2.) In the sound studio area, there is Olivia's Notebook, pay attention to the diagram ofthe chess board, for placement of pieces at the Gas Station chess board. This will be saved in youFlashback. 3.) Look inside the van. 4.) Now you have to solve the marble puzzle in the wooden crate to get another BahosStick. The object is to get all the Marble on the matching color backround.Across the top number 1 thru 7 from left to right, then down the side from top to bottom label with A thru G and move theMarbles in the following order: 6G---3G, 1F---1C, 2A---5A, 7F---7G, 7G---6G, 7B---7F, 6E---7E(FREE),7E---7B, 2C---2D(FREE), 2D---1D, 1D---1F, 5D---5E, 5E---7E(FREE), 2B---2D(FREE), 3B---3C(FREE), 5B---2B,2B---2A, 5F---5B, 5B----2B, 4C----4B, 3F---5F, 6F-----6D, 6D----5D, 6C---6E, 3C---6C, 3D----3B,2D----3D, 2E----2C, 4E--4F(FREE), 6E---1E, 6C---6F, 6B---6E, 6E---4E, 4B---6B, 5A---5B, 2C---6C, 2F---2C, 2C---4C,4F---2F, 3G---3F, 1E---2E, 1C---2C, 7E---6E
Petrogliph Puzzle for this Bahos--
LIBRARY/MUSEUM
1.) There should be a chess piece in the card catalogue,for use in the Gas Station, if not you will have to return here later.
2.) Go downstairs, clicking on the book case might cause them to fall on you, if they do,read the book that gets dropped. 3.) Upstairs, look at all the display cases and plaques and stuff on the walls, the casewith the town model. 4.) Read the newspapers, 2 on table and one on the floor. 5.) There should be 1 or 2 books on the shelves--Strange and Unusual.... and then the' Symbols and Masks' which is very helpful.
Here is the page of Petrogliphs...
6.) Go around the right side of the bookselves and climb the ladder, notice you can see inside the locked room? PHIL's MARKET 1.) You need to get the quarter from the floornear the pop machine, combined with your $2.50, you can now buy batteries
Petrogliph Puzzle for this Bahos--
SAFARI SAVINGS & LOAN
1.) The solution to this door lock is in one of the musicVideos.
You will need to enter 3 sets of 3 numbers, you must use all the numbers each once. Whenyou enter your three #'s pause, and then continue with next three.
It goes like this- you will enter8--1--2, then 7--5--0, then 6--4--3, these add up to 11, 12 and 13 respectively.
2.) Once you step inside there is a picture puzzle to the right of the main door, you willneed to flip the picture over to change the colors.
Do it like so--Number your tiles fromtop to bottom 1 thru 6 and U is up and D is down and R is right and L is left, the move
the pieces like so-- 5RU, 6URD, 5D, 4DD, 3DD, 1R, 2DDRUU, 3UUU, 4UUURD, 3DR 3.) Note the animal pictures all around the S & L, there is 1 tiger, 5 hyenas, 4elephants, 3 impalas, and 5 zebras. This will be used to open the wall safe behind the desk. 4.) Listen and save all phone messages. 5.) Note the two pieces of paper on the floor, one is a newspaper clipping the other astatement of projected earnings. 6.) Go to the trash can behind the desk and piece together the letter in the bottom
Here is the finished letter...
7.) Use your knowledge of the Animal pictures to open thewall safe and get your pottery piece to be used on the
Library/Museum door. And look at the combination book, its for thelarge Vault. 8.) Now turn you attention to the computer, insert the 5.25 floppy that you got from theMenu at the Cafe and if you watched your videos closely you know the user name is LYLE and the password isAIVILO, you are then provided with the following string of letters--- KOJDSQTAWULLPOBSCLKMMCTE, use the decoder you gotfrom the pop machine at Phil's Market to decode this, it translate to DAYOFHERDEATH....this refers to thedate of Norah's death, which can be seen on her Headstone, and on the Accident Report in the Sheriff's Office filecabinet. It is August 22, 1992, you will need this info for Max's Cave. 9.) Look at the vault door. Note the number and letter in the center, then turn and go tothe wall safe again and get out your combination book. Turn to the number (page) and use your decoder cardfrom the recipe box at Burt's trailer, and turn the notch in the card the direction of the letter, ie--E means east orright. This will give you the combination for the vault. 10.) Enter the vault, use the two Safe Deposit Box keys, one from locked room atLibrary/Museum and the other from under the front of Burt's trailer and unlock box 32B. Take the bottle ofceremonial sand and video tape. Go view the video tape in your motel room. 11.) Go back behind the desk and use your ancient hammer to smash the pottery statuesitting on the desk next to the computer, you will receive another Bahos Stick.
Petrogliph Puzzle for this Bahos--
BURT's TRAILER
1.) Before you enter the trailer, notice to the right,something under the trailer, use your crowbar to pry away the metal skirting
and retrieve the Safe Deposit Box key from the box.(this was mentionedin the note in the ledger at the cafe) 2.) Look at the dart board. 3.) Read the note by the grocery bag on the counter. 4.) In the bedroom, read the noteunder the can with the paint brushes in it. 5.) Look at Norah's painting, turn it around and get the matches on the back. 6.) Get a half piece(fake) of the lanyi from the cupboard in the kitchen. 7.) Get the decoder card from the recipe box in another cupboard. 8.) Look at the three items by the front door, on the floor. 9.) Opening the wardrobe in the Living room will cause you to lose life essence by beingattacked by a swarm of bees, so you will need a torch from the mines and one of your matches to light it,to shue the bees away. 10.) Solve the rolling cube puzzle to get another Bahos Stick. This puzzle is easy, just turn the block over remembering to leave ablank in the center.
Petrogliph Puzzle for this Bahos--
SHERIFF's OFFICE
1.) Read the two missing person's reports in the basket onthe desk, and look at the attached items.
2.) Listen and save the phone messages. 3.) Look at the accident report, in the file cabinet. 4.) Click on the broken radio. 5.) Read the bulletin board. 6.) Get the desk drawer key from the bull skull's horn in the card room. 7.) Look at the jail cell door, note the number in the center. 8.) Go to the desk and unlock the drawer with the key, and look at the Sheriff's Journal.Turn to the page that matches the number on the jail cell door. Note the positions of the pictures, nowturn to the jail cell door. 9.) Position the pictures to match the page in the journal. 10.) Look at Burt's message left on the wall. 11.) Note the bucket of sand and the magazine on the bed. 12.) You may find a chess piece on the table in the cell, if not you will have to returnlater. 13.) Play the card puzzle to receive another Bahos Stick.
Place your cards on the table in thismanner, and copy this to a piece of paper.
A K Q J 10 8 6 5 2
When the last card is laid down, theywill turn over and start to 'Switch', use your paper to track their movements,then the
computer will prompt you to pick a card until you are done with all thecards. (Personal note--this takes a lot of practice--but if you are paying close attention it should be easy)
Petrogliph Puzzle for this Bahos---
CEMETERY
1.) Here two of the headstones can be clicked on.
2.) Use the flower from the cafe, as described in one of the music videos--place theflower in the receptacle of the statue with wings, and then click on each one of her toes from YOUR left to YOURright, they will bend--if they dont then you have not seen the video. An opening will appear at the base of the statue andinside will be a CD case with a bar and a picture inside--for use on the warehouse door. 3.) Go to the Mausoleum at the far end of the cemetery, Look at the Headstone, its the Dayof Her Death. 4.) Complete the picture puzzle by rotating and moving the pieces to look like theOlivia's Drawing that was on the back of the picture in the Cafe. After you finish the puzzle the bottom door of theMausoleum will open. You will return here later. Here is what the finished picture should look like....
5.) Retrieve the key for Max's cave for the inside door,after being told by Norah's ghost that he has been here.
Norah's Ghost prompts you to 'choose your enemy'. She willdisplay some symbols to you--the correct one is the Open Book. She will then tell you how to get the key to Max's Cave.
MAX's CAVE
1.) Get the key from the odd colored rock and use it on thegate.
2.) Solve the puzzle on the door to gain access--this is the Day of Her Death--backwards.So the solution is this---- the 1st tile = 2 2nd =9 3rd=9 4th =1 5th =2 6th =2 7th =8 These tiles can be switched as well as turned over. 3.) Look at the books on the shelf. 4.) Look at the pictures and other things in the work area. 5.) Place the music box, from the bakery, on the table to the right of the computerkeyboard, then click on it. 6.) Now click on the keyboard. It will type Norah's message to Max. 7.) The other door is locked, so you must return to the Mausoleum(bottom) and get the key. 8.) Open the inside door with the key from the Mausoleum. 9.) Look at all the stuff on the table and take the broken half of the lanyi ( this is thereal half, the one from Burt's trailer is a fake)
MINE
After you have encountered the broken Blue Skull at theKiva entrance, you will be prompted by Norah's Ghost to find the
back way to the Kiva. Pay attention she give you a clue~!!
You will need gas in the gas can from the Gas Station tostart the generator and flip the switch.
1.) Get in the Elevator and go down.
2.) Once at the bottom you will need to find your way to the West Tunnel to get you Torch.Then to the East Tunnel to go up the ladder next to this tunnel. For those of you who are a whiz adirections this should be easy, but for those of you who get turned around in your own bathroom, here is the solutionâ once theelevator is down, go forward once, then left (towards the dark area), then left, and forward, forward, and then right to theSouth Tunnel, forward, right to the West Tunnel, forward again, to enter the West Tunnel and go forward--you should see a torchon the ground--pick it up--Turn all the way around and you should see a ladder next to the East Tunnel. Go up the ladderand do the picture puzzle. 3.) This is where you use the clue that Norah's Ghost gave you. Star Spider Breath Raincloud refer to your flashback and your book of symbols for what each onelooks like. Then press them in that exact order. 4.) Travel across the divide by pulley car and go up the stairs to the back door of theKiva. 5.) There should be a Bahos Stick in the Elevator for you to take to the Kiva.
Petrogliph Puzzle for this Bahos---
THE DEVIL's MOUTH CANYON
The canyon is a set of 3 chambers with petrogliphs on thewalls, these chambers are
separated by empty chambers, at the end is another empty chamber followed by a stairway upto the Kiva which contains the Altar for placing your Bahos Sticks. This Kiva is entered by use of a Blue Door, that isonly opened by clicking on the panel of petrogliph pictures and touching the Blue Skull.
When placing your Bahos sticks in the Altar it is a goodidea to keep you eye on the cursor. Watching carefully when it changes
to green, as some of the holes for placing these sticks are kind of ambiguous. The petrogliphs correspond to each Bahos, and the picture that was present when you pickedup the Bahos. When you enter the canyon with the Stick in hand you must find the Petrogliph Puzzle and solve theplacing of the pieces to be able to then place it at the Kiva Altar.
While doing this the spirits of the petrogliphs are afteryou, they will zap you life essence if you do not hurry through the canyon.
You can be killed if you lose all of your life essence. But if you need more, I meanreally really need more life essence you can click on one of the swirls and they will give you a boost. As soon as you have a BahosStick in hand you will start to lose your life essence, so hurry~!!
At some point during the game, the phones will ring, youmay answer them, it is generally Dark Cloud with some ominous
message for you.
TV's all throughout town will transport you when thered/hypnotizing light is not covered with the gum. You must watch the
TV's to view the music videos that contain the clues for the game.
You can also transport yourself, by clicking on your MapOption, and clicking on any highlight area on the map to be
transported there. You can only do this with places that you have already been, as theywill not highlight until you have visited them.
Numbers such as 1-9-18-8-3 are actually codes. You'll seethese numbers in several location in the game such as on the letter
from your trunk in the motel and in Wendy's notebook. The code is a variation of thealphabet. Each code number represents its alpha equivalent LESS FOUR. For example: The number 18 would translate to the letterN. 18-4=14. N is the 14th letter in the alphabet. Therefore, the above code (1-9-18-8-3) would translate to 'WENDY'
One other trick, is that in your options menu is aconfiguration button, clicking on this allows you to turn on your captions, turn
up the lights, and solve those pesky puzzles--but you will lose points if you solve thepuzzles with this button---LOTS of points. Ok I have made you wait long enough for the end sequence --so here it is.........
There are four endings
the Norah Ending the Max/Dark Cloud Ending the Spirit Ending these entell giving the Real piece of the Lanyi to each of these characters when you arein the Kiva standing before the Altar. and the correct ending----- Once you have all 12 Bahos Sticks placed in the Altar at the Kiva, you should have in yourpossession a cassette tape player with batteries in it and a cassette tape inserted(these 3 should be combined) a bottle of ceremonial sand the fake half of the lanyi and the real half of the lanyi Go to the Kiva, the back way through the Mine, when you get there you should put thecassette player over the Black Hole and let it play Dark Cloud's Chant for the Spirit.
*******this is where you should save yourgame*********
then you place the ceremonial sand over the Sand Paintingon the floor to complete the picture... you will be prompted to
change disks here. Then you can try all the endings.
But for correct ending follow this----
Insert the fake half of the lanyi in its place on the Altar, and Dark Cloud will put hishalf in, then when he is bending down to speak to the Spirit, you grab the fake half, and replace it with the real half(whitemarkings). Now you must complete one final Puzzle --but you have to do it QUICKLY~!! The object of the Crystal Puzzle is to directthe beam of light through all the Crystals and then back into the receptacle at the bottom of the puzzle. To do this youmust reposition the mirrors that the light is reflecting off of.
Here is the finished puzzle----
That's it, You're Done----HappyShivering~!!!!! ![]()
Sierra1995
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A night in the museum... of fear!
Shivers was a scary game, maybe, when it was released, but right now, after playing it, all I can say is, wow, this game is so funny! In the way the game is delivered, it is actually a bit on the video experience with bits that are interactive, though it is also has classic, standard, adventure portions. So expect an amalgam of puzzles, of looking for objects here and there, and then trying to find a place where to use them. The scary bits should have been delivered via the in game videos, but these are more funny than anything today. They would belong in a Troma movie without question, as they have that campy feel to them as well as having not that good a cast of actors. Anyway, I found my session with the game rather refreshing, but then again, I kind of like low quality 90esque ratty productions, so if you're into shiny, sparkly games, this thing here might not be for you. This is one for the lovers of grit and involuntary fun, of which this one has lots! Kind of reminded me of Phantasmagoria, though I must admit, the tone of that one was properly more serious.
Not to play in the dark or alone
With very interesting puzzles, a nice plot and very nice visuals, this game is definitely worth your time, especially if you're into horror games, like Phantasmagoria or Alone in the Dark . Like the title suggest, you WILL get the shivers playing this game. The plot is very typical for a horror - you are dared to stay the night in a haunted museum. And there are terrrrible things going on. The controls are really simple and the game is not too difficult. As I said, the game is very beautiful and the dark colors and lighting perfectly fit the mood of the game, as well as the sound effects and music. Get ready to get totally and absolutely terrified, because this game will make you feel like sleeping with the lights on and think about the monsters under your bed, just like when you were a kid. The game is fantastic! And if you liked it, check out the sequel, Shivers 2.
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